• Editing
  • Design

Undo, redo and autosave while you edit

Link Invitation6 min read
An eraser and pencil shavings beside a sheet of paper

Most people edit their invitation timidly, and the reason is always the same: they are braced for losing something. You do not need to be. The editor saves your work about a second after you stop typing, and the changes you make can be undone, either with the undo button at the top of the page or with Ctrl or Cmd and Z. That is worth knowing before you start, because the confidence it buys is what gets you a better invitation.

Careful editing is why invitations stay mediocre

Watch someone build an invitation while they are frightened of it. They look at the deep green version and wonder about the ivory one, and never try it, because trying it feels like it costs an evening. They leave the story section in place because switching it off seems final. They keep the opening line they wrote at midnight on the day they signed up, because rewriting it means the old one is gone.

What gets sent, in the end, is a first draft with corrections rather than the best version of the thing. Nobody decides on that. It is simply what happens when every change feels like it might cost you something. The point of autosave and undo is not tidiness. It is that they take the cost out of trying, which is the only way you find out that the ivory one was better.

What saves itself, and when

There is no Save-or-lose-it moment. About a second after you stop typing, the editor stores what is on screen, provided the invitation already has both names and a date in it - that is the point at which saving switches itself on. You can watch it happen: a small line of text under the Save button tells you where you stand. It says when it last saved, it says when there are changes it has not stored yet, and if a save fails it says that plainly instead of pretending everything is fine. Glance at it once when you begin, then forget about it.

The Save button is still there, and pressing it does no harm. Use it if you are about to close the laptop and want to see the confirmation with your own eyes. Most of the time you will not touch it.

What undo actually covers

Undo and redo sit at the top of the editor, next to Save, and they work from the keyboard too. Undo restores your invitation to how it was a moment ago: the names, the dates, the wording you rewrote, the section you switched off, the order you put the sections in, the colours, the reply settings. Redo puts it back if you went one step too far. Both buttons grey out when there is nothing to go back to, so you can always see where you are.

Two things are worth understanding about it.

  • While your cursor is inside a text box, Ctrl or Cmd and Z does what it does everywhere else on your computer: it undoes your typing in that box. The page-level undo takes over when you are not typing, which is when you actually want it - after switching a section off, reordering, or changing a colour.
  • The history holds roughly your last twenty steps, not a record of everything you have ever done, and it starts fresh when you reload the page. Treat undo as protection for the last few minutes of experimenting. It is not a way back to how the invitation looked on Tuesday.

How to try a bold change properly

The mistake is testing a change halfway. A design you have applied to only half your content, or a colour you changed in one place, tells you nothing except that things do not match. Commit to the change, look at it properly, and then decide.

  • Make the change wholesale, not in a timid corner of the page.
  • Look at the result on your phone rather than your laptop. That is where your guests will see it, and a change that survives a small screen is a change that works.
  • Walk away for a few minutes before judging it. The first reaction to anything you have just altered tends to be that it is wrong, when all it really is at that moment is unfamiliar.
  • If it was wrong, undo it, or change it back by hand. Either is fine. Nothing is riding on which one you use.

The changes most worth testing this way are the big ones: a different design, cutting a section you are only half committed to, or rewriting the first line so it is half as long. Switching design is less frightening than it looks, because it does not empty your invitation. Your wording, your photographs, the venue and the reply settings all stay where they are, and the colours come from the design you moved to.

Where undo stops

Some changes delete records rather than edit them, and undo does not reach those. Removing a ceremony from a multi-event invitation takes its RSVP answers and its guest assignments with it, and moves its seating tables to the shared plan. The editor asks you to confirm for precisely that reason: adding the ceremony back afterwards gives you the entry again, not the replies that were attached to it. If you are unsure, leave the ceremony in place and switch off what you do not want shown.

Undo also covers the invitation itself, not the rest of the dashboard. It is not there to take back a deleted guest or a reply someone sent you. And once you have sent links out, your edits are live: undo restores your editor, but it cannot reach the aunt who happened to open the invitation while the experiment was still on the page. Do your wholesale experimenting before you send, and keep changes after that deliberate.

When the hesitation is not about losing work

Sometimes the reason you are not touching anything has nothing to do with saving. You cannot tell which of two versions is right, and no feature settles that for you. The fix there is a person: show both to one friend with taste and no stake in the outcome, and take the answer. Do it over your own phone, or with a screenshot of each. A draft stays private until you publish, so a link sent before then shows your friend a locked screen asking them to log in.

And if the real obstacle is that you never wanted a screen in the first place - if what you want is card in an envelope, something with weight to it - then no amount of undo is going to help, and you will get no argument here. Our guide to what printing costs works through the figures, including the ones that only turn up after the quote. Running both is common enough: card for the relatives who expect it, a link for everyone else.

Frequently asked questions

Do I need to press Save?

No. The editor saves about a second after you stop typing, and the line under the button tells you when it last saved. The button is there for reassurance, and using it does no harm.

What happens if my laptop dies mid-sentence?

Everything up to your last pause is stored. The words you were in the middle of typing may not be, because the save waits until you stop. Reopen the editor and you will find the invitation as it was a moment before.

Can I go back to how it looked last week?

No. Undo covers the run of changes you have made in the editor now, and it starts fresh when you reload the page. There is no dated version history to roll back to. If a particular version matters to you, take a screenshot of the preview before you change it.

Related: All the features

The quickest way to find out whether a change is an improvement is to make it and look. Build your invitation, try the version you keep wondering about, and undo it if you were wrong.
Start your invitation free